7FALL canister branding

7FALL™

Shake the Can. Reveal Your Fate.
Pass-and-Play for Multiple Players
Fast electronic play with five rounds per player.
1–4 Players 3–5 Minutes per Player Ages 8+

Components

40 Total Tiles
36 Standard Tiles
3 copies of each symbol (12 symbols total)
4 Special Tiles
2 of each
Wild tile
Wild (x2)
Counts as any symbol.
Break tile
Break (x2)
Reduces the highest-scoring combination by one matching tile. Applied after Wilds.
36 Standard Tiles + 4 Special Tiles = 40 Total Tiles

Play

Today’s Fate Target
Score -- or higher

Complete one normal five-round game to conquer today’s Fate. Your draws remain completely random.

Not yet conquered today
1 Draw 2 Discard 3 Score

Fate Row

Click multiple eligible tiles to select them. Click again to unselect.

Round 1/5
Player 1
Discards 0/3
Selected 0
Tiles in Can 40
7FALL™ · v2.6 Daily Fate Target

Players

Session Stats

Every completed 5-round New Game updates these stats.

Games Played0
Best Game0
Best Round0
Average0.0

Last Score

Last score will appear here after you score a round.

How To Play

1Draw

Select Shake Can & Draw 7.

The can will shake and randomly draw 7 tiles for you.

These tiles appear face-up as your Fate Row.

2Discard

You may discard up to 3 total tiles.
Discard one at a time or all at once.
Each discarded tile is immediately replaced.

3Score

Replacement tiles are locked and cannot be discarded again this turn.
Assign Wilds first, then apply Breaks.
Score your final Fate Row.

Scoring

FIVE OF A KIND + PAIR18
FOUR OF A KIND + TRIPLE16
FIVE OF A KIND15
TRIPLE + TWO PAIRS15
FOUR OF A KIND + PAIR12
TWO TRIPLES12
FOUR OF A KIND10
TRIPLE + PAIR8
THREE PAIRS6
ONE TRIPLE5
TWO PAIRS3
ONE PAIR1
NO SCORE0

Wilds are assigned first. Breaks are applied afterward and reduce the highest-scoring combination by one matching tile.
Score only the single highest matching listed category.